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			"url": "https://www.boardgameatlas.com/mechanic/5VI7UEXztV/closed-drafting"
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			"id": "IcofZxFwqw",
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			"id": "0ez69aUfuJ",
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			"url": "https://www.boardgameatlas.com/mechanic/9mNukNBxfZ/cooperative-play"
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			"id": "xVDf5dmJts",
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			"id": "4ERmAGYVPL",
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			"url": "https://www.boardgameatlas.com/mechanic/4ERmAGYVPL/critical-hits-and-failures"
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			"id": "J6TWltoYOF",
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			"url": "https://www.boardgameatlas.com/mechanic/J6TWltoYOF/cube-tower"
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			"id": "vZsDDAdOoe",
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			"url": "https://www.boardgameatlas.com/mechanic/vZsDDAdOoe/deck-building"
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			"id": "VQQsdFilIf",
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			"url": "https://www.boardgameatlas.com/mechanic/VQQsdFilIf/deck-constructing"
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			"id": "M15c5LuzLT",
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			"url": "https://www.boardgameatlas.com/mechanic/M15c5LuzLT/deck-un-building"
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			"id": "GsNGxZFNCK",
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			"url": "https://www.boardgameatlas.com/mechanic/GsNGxZFNCK/deduction"
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			"id": "3BiR0iAjoo",
			"name": "Delayed Purchase",
			"url": "https://www.boardgameatlas.com/mechanic/3BiR0iAjoo/delayed-purchase"
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			"id": "5kvyChnWuO",
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			"url": "https://www.boardgameatlas.com/mechanic/5kvyChnWuO/dexterity"
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			"id": "edpczEaWCX",
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			"url": "https://www.boardgameatlas.com/mechanic/edpczEaWCX/dice-allocation"
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			"url": "https://www.boardgameatlas.com/mechanic/lVSHu9efHv/dice-building"
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			"id": "CGtkhRuesC",
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			"url": "https://www.boardgameatlas.com/mechanic/CGtkhRuesC/dice-drafting"
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			"id": "zw4KMn5rcD",
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			"url": "https://www.boardgameatlas.com/mechanic/zw4KMn5rcD/dice-movement"
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			"id": "R0bGq4cAl4",
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			"url": "https://www.boardgameatlas.com/mechanic/R0bGq4cAl4/dice-rolling"
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			"id": "k44nxjXeXC",
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			"url": "https://www.boardgameatlas.com/mechanic/k44nxjXeXC/die-icon-resolution"
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			"id": "6YMpwOGWmX",
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			"url": "https://www.boardgameatlas.com/mechanic/6YMpwOGWmX/drawing-pictures"
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			"id": "PVJ8E0kXUE",
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			"url": "https://www.boardgameatlas.com/mechanic/PVJ8E0kXUE/dynamic-currency"
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			"id": "fOkuHxnNFL",
			"name": "Elapsed Real Time Ending",
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			"id": "YlqCkWPY0r",
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			"url": "https://www.boardgameatlas.com/mechanic/YlqCkWPY0r/enclosure"
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			"id": "9ZlbQA8L5l",
			"name": "End Game Bonuses",
			"url": "https://www.boardgameatlas.com/mechanic/9ZlbQA8L5l/end-game-bonuses"
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			"id": "yu3eas6v7A",
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			"id": "KFeIfeoFaK",
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			"url": "https://www.boardgameatlas.com/mechanic/KFeIfeoFaK/events"
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			"id": "eTe5HBrJcK",
			"name": "Evolving Game Board",
			"url": "https://www.boardgameatlas.com/mechanic/eTe5HBrJcK/evolving-game-board"
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		{
			"id": "5vzHcNSWye",
			"name": "Feeding Workers/Characters",
			"url": "https://www.boardgameatlas.com/mechanic/5vzHcNSWye/feeding-workers-characters"
		},
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			"id": "rUsVFpir1t",
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			"url": "https://www.boardgameatlas.com/mechanic/rUsVFpir1t/finale-ending"
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			"id": "S0O9ucexPS",
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			"url": "https://www.boardgameatlas.com/mechanic/S0O9ucexPS/flicking"
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			"id": "G9MDotCkNd",
			"name": "Flip and Write",
			"url": "https://www.boardgameatlas.com/mechanic/G9MDotCkNd/flip-and-write"
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			"id": "9NHXcmC2Zy",
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			"url": "https://www.boardgameatlas.com/mechanic/9NHXcmC2Zy/follow"
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			"id": "uztV12nNjt",
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			"url": "https://www.boardgameatlas.com/mechanic/uztV12nNjt/force-commitment"
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			"id": "l5mXIMcD6N",
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			"id": "qu5BcGjAzk",
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			"id": "WPytek5P8l",
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			"url": "https://www.boardgameatlas.com/mechanic/WPytek5P8l/hand-management"
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			"id": "i3xnwJ7VPV",
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			"url": "https://www.boardgameatlas.com/mechanic/i3xnwJ7VPV/handeye-coordination"
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			"id": "6CyVyXRn1C",
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			"url": "https://www.boardgameatlas.com/mechanic/6CyVyXRn1C/hex-and-counter"
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			"id": "BeD8NYAaSU",
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			"url": "https://www.boardgameatlas.com/mechanic/BeD8NYAaSU/hexagon-grid"
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			"id": "aQZ40lKv8O",
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			"url": "https://www.boardgameatlas.com/mechanic/aQZ40lKv8O/hidden-movement"
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			"id": "dITGE93SCS",
			"name": "Hidden Objective",
			"url": "https://www.boardgameatlas.com/mechanic/dITGE93SCS/hidden-objective"
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		{
			"id": "U7vKyeRc0N",
			"name": "Hidden Roles",
			"url": "https://www.boardgameatlas.com/mechanic/U7vKyeRc0N/hidden-roles"
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		{
			"id": "Voqy2dgrIM",
			"name": "Hidden Traitor",
			"url": "https://www.boardgameatlas.com/mechanic/Voqy2dgrIM/hidden-traitor"
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		{
			"id": "MPiKlI6itI",
			"name": "Hidden Victory Points",
			"url": "https://www.boardgameatlas.com/mechanic/MPiKlI6itI/hidden-victory-points"
		},
		{
			"id": "CIvmpy01Iu",
			"name": "Highest-Lowest Scoring",
			"url": "https://www.boardgameatlas.com/mechanic/CIvmpy01Iu/highest-lowest-scoring"
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		{
			"id": "uEUdAVKex3",
			"name": "I Split, You Take",
			"url": "https://www.boardgameatlas.com/mechanic/uEUdAVKex3/i-split-you-take"
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		{
			"id": "uRfUbdbX9b",
			"name": "Impeded Speech",
			"url": "https://www.boardgameatlas.com/mechanic/uRfUbdbX9b/impeded-speech"
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		{
			"id": "6RZAs0CCpF",
			"name": "Income",
			"url": "https://www.boardgameatlas.com/mechanic/6RZAs0CCpF/income"
		},
		{
			"id": "hXoDlzyWxx",
			"name": "Increased Value of Unchosen Resources",
			"url": "https://www.boardgameatlas.com/mechanic/hXoDlzyWxx/increased-value-of-unchosen-resources"
		},
		{
			"id": "DulpwAyknt",
			"name": "Interrupts",
			"url": "https://www.boardgameatlas.com/mechanic/DulpwAyknt/interrupts"
		},
		{
			"id": "Kc9VeRBF4i",
			"name": "Investment",
			"url": "https://www.boardgameatlas.com/mechanic/Kc9VeRBF4i/investment"
		},
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			"id": "iD9HiRqlaF",
			"name": "King of The Hill",
			"url": "https://www.boardgameatlas.com/mechanic/iD9HiRqlaF/king-of-the-hill"
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		{
			"id": "OpevqFAODe",
			"name": "Ladder Climbing",
			"url": "https://www.boardgameatlas.com/mechanic/OpevqFAODe/ladder-climbing"
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		{
			"id": "i4XLPK9XNM",
			"name": "Layering",
			"url": "https://www.boardgameatlas.com/mechanic/i4XLPK9XNM/layering"
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			"id": "DwmsVEvNVd",
			"name": "Legacy",
			"url": "https://www.boardgameatlas.com/mechanic/DwmsVEvNVd/legacy"
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		{
			"id": "MaXzmoZUoX",
			"name": "Line Drawing",
			"url": "https://www.boardgameatlas.com/mechanic/MaXzmoZUoX/line-drawing"
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		{
			"id": "KixWJ4QQPE",
			"name": "Line of Sight",
			"url": "https://www.boardgameatlas.com/mechanic/KixWJ4QQPE/line-of-sight"
		},
		{
			"id": "LqtFDVjGEm",
			"name": "Loans",
			"url": "https://www.boardgameatlas.com/mechanic/LqtFDVjGEm/loans"
		},
		{
			"id": "XI7soCqc6x",
			"name": "Lose a Turn",
			"url": "https://www.boardgameatlas.com/mechanic/XI7soCqc6x/lose-a-turn"
		},
		{
			"id": "ar56ACXDNe",
			"name": "Mancala",
			"url": "https://www.boardgameatlas.com/mechanic/ar56ACXDNe/mancala"
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		{
			"id": "ZXn5ynKjNz",
			"name": "Map Addition",
			"url": "https://www.boardgameatlas.com/mechanic/ZXn5ynKjNz/map-addition"
		},
		{
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			"id": "Zppn45KSY4",
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			"url": "https://www.boardgameatlas.com/mechanic/Zppn45KSY4/re-rolling-and-locking"
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			"url": "https://www.boardgameatlas.com/mechanic/E9VKQ8uMSP/real-time"
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			"url": "https://www.boardgameatlas.com/mechanic/FA6HjbhdNW/rondel"
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			"url": "https://www.boardgameatlas.com/mechanic/KBzOT0kC5a/semi-cooperative"
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			"url": "https://www.boardgameatlas.com/mechanic/kuRNhFADjS/skirmish"
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			"name": "Solo / Solitaire Game",
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			"id": "L8QFIjNObL",
			"name": "Solo mode (multiplayer game)",
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			"id": "0ZveDwHjpC",
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			"url": "https://www.boardgameatlas.com/mechanic/0ZveDwHjpC/spelling-words"
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			"url": "https://www.boardgameatlas.com/mechanic/m9IFaYKaOA/square-grid"
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			"url": "https://www.boardgameatlas.com/mechanic/GUoWg3Mfh5/storytelling"
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			"id": "KbFMG5kwhn",
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			"url": "https://www.boardgameatlas.com/mechanic/KbFMG5kwhn/submit-and-judge"
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			"id": "xarBBVMST3",
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			"url": "https://www.boardgameatlas.com/mechanic/xarBBVMST3/sudden-death-ending"
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			"id": "xAoL3P3BIV",
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			"url": "https://www.boardgameatlas.com/mechanic/xAoL3P3BIV/survival"
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			"id": "u9IJEE1QBN",
			"name": "Tableau Building",
			"url": "https://www.boardgameatlas.com/mechanic/u9IJEE1QBN/tableau-building"
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			"id": "T8JEFYwoqy",
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			"url": "https://www.boardgameatlas.com/mechanic/T8JEFYwoqy/take-that"
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			"id": "kNO1bm1siL",
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			"url": "https://www.boardgameatlas.com/mechanic/kNO1bm1siL/take-this"
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			"id": "Tb52O7Id9Q",
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			"url": "https://www.boardgameatlas.com/mechanic/Tb52O7Id9Q/targeted-clues"
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			"id": "9jnCsVuRat",
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			"url": "https://www.boardgameatlas.com/mechanic/9jnCsVuRat/teams"
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			"id": "LzMEog842j",
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			"id": "HGcSWoywV0",
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			"url": "https://www.boardgameatlas.com/mechanic/HGcSWoywV0/threat-progression"
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			"id": "IPy36VhU8T",
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			"url": "https://www.boardgameatlas.com/mechanic/IPy36VhU8T/three-dimensional-movement"
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			"id": "8PN2HE86wg",
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			"id": "JX9P0Lda4D",
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			"url": "https://www.boardgameatlas.com/mechanic/JX9P0Lda4D/tile-movement"
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			"id": "cXd5KaXXZo",
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			"url": "https://www.boardgameatlas.com/mechanic/cXd5KaXXZo/time-track"
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			"id": "wEBvff5T5c",
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			"url": "https://www.boardgameatlas.com/mechanic/wEBvff5T5c/tower-defense"
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			"id": "gXBJh0WkGb",
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			"url": "https://www.boardgameatlas.com/mechanic/gXBJh0WkGb/track-movement"
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			"id": "AVY6EvSQTP",
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			"url": "https://www.boardgameatlas.com/mechanic/AVY6EvSQTP/trading"
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			"id": "tyTj0kxoRc",
			"name": "Traitor",
			"url": "https://www.boardgameatlas.com/mechanic/tyTj0kxoRc/traitor"
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			"id": "3GSQl800lk",
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			"url": "https://www.boardgameatlas.com/mechanic/3GSQl800lk/tricktaking"
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			"id": "dq0UYF6HCv",
			"name": "Tug of War",
			"url": "https://www.boardgameatlas.com/mechanic/dq0UYF6HCv/tug-of-war"
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		{
			"id": "mckyPcVJ0c",
			"name": "Turn Order: Auction",
			"url": "https://www.boardgameatlas.com/mechanic/mckyPcVJ0c/turn-order-auction"
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		{
			"id": "2hWNbfJ0wi",
			"name": "Turn Order: Claim Action",
			"url": "https://www.boardgameatlas.com/mechanic/2hWNbfJ0wi/turn-order-claim-action"
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		{
			"id": "U6W741PEHU",
			"name": "Turn Order: Pass Order",
			"url": "https://www.boardgameatlas.com/mechanic/U6W741PEHU/turn-order-pass-order"
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		{
			"id": "1nmCkkoKaq",
			"name": "Turn Order: Progressive",
			"url": "https://www.boardgameatlas.com/mechanic/1nmCkkoKaq/turn-order-progressive"
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			"id": "mIbXGXV7Ok",
			"name": "Turn Order: Random",
			"url": "https://www.boardgameatlas.com/mechanic/mIbXGXV7Ok/turn-order-random"
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		{
			"id": "EIsPHVVFC8",
			"name": "Turn Order: Roll Order",
			"url": "https://www.boardgameatlas.com/mechanic/EIsPHVVFC8/turn-order-roll-order"
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		{
			"id": "ghLZBAbqCB",
			"name": "Turn Order: Stat-Based",
			"url": "https://www.boardgameatlas.com/mechanic/ghLZBAbqCB/turn-order-stat-based"
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			"id": "zzsE4jtI1b",
			"name": "Variable Phase Order",
			"url": "https://www.boardgameatlas.com/mechanic/zzsE4jtI1b/variable-phase-order"
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			"id": "XM2FYZmBHH",
			"name": "Variable Player Powers",
			"url": "https://www.boardgameatlas.com/mechanic/XM2FYZmBHH/variable-player-powers"
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			"id": "qdOpNsR6iU",
			"name": "Variable Setup",
			"url": "https://www.boardgameatlas.com/mechanic/qdOpNsR6iU/variable-setup"
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			"id": "Rvs7NYbvo1",
			"name": "Victory Points as a Resource",
			"url": "https://www.boardgameatlas.com/mechanic/Rvs7NYbvo1/victory-points-as-a-resource"
		},
		{
			"id": "JYYdBW6UCE",
			"name": "Voting",
			"url": "https://www.boardgameatlas.com/mechanic/JYYdBW6UCE/voting"
		},
		{
			"id": "bbbmSiDpdR",
			"name": "Word Association",
			"url": "https://www.boardgameatlas.com/mechanic/bbbmSiDpdR/word-association"
		},
		{
			"id": "fBOTEBUAmV",
			"name": "Worker Placement",
			"url": "https://www.boardgameatlas.com/mechanic/fBOTEBUAmV/worker-placement"
		},
		{
			"id": "B30dz3Ljjx",
			"name": "Worker Placement with Dice Workers",
			"url": "https://www.boardgameatlas.com/mechanic/B30dz3Ljjx/worker-placement-with-dice-workers"
		},
		{
			"id": "PfgjF704uD",
			"name": "Worker Placement, Different Worker Types",
			"url": "https://www.boardgameatlas.com/mechanic/PfgjF704uD/worker-placement-different-worker-types"
		},
		{
			"id": "M7pWAuRX2d",
			"name": "Zone of Control",
			"url": "https://www.boardgameatlas.com/mechanic/M7pWAuRX2d/zone-of-control"
		}
	]
}
