mirror of
https://github.com/BradNut/boredgame
synced 2025-09-08 17:40:22 +00:00
24 lines
893 B
TypeScript
24 lines
893 B
TypeScript
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import { dev } from '$app/environment';
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import { handleErrorWithSentry, Replay } from '@sentry/sveltekit';
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import * as Sentry from '@sentry/sveltekit';
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Sentry.init({
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dsn: 'https://742e43279df93a3c4a4a78c12eb1f879@o4506057768632320.ingest.sentry.io/4506057770401792',
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tracesSampleRate: 1.0,
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// This sets the sample rate to be 10%. You may want this to be 100% while
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// in development and sample at a lower rate in production
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replaysSessionSampleRate: 0.1,
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// If the entire session is not sampled, use the below sample rate to sample
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// sessions when an error occurs.
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replaysOnErrorSampleRate: 1.0,
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// If you don't want to use Session Replay, just remove the line below:
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integrations: [new Replay()],
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environment: dev ? 'development' : 'production'
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});
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// If you have a custom error handler, pass it to `handleErrorWithSentry`
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export const handleError = handleErrorWithSentry();
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