boredgame/src/routes/collection/+page.svelte

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<script lang="ts">
import Game from '$lib/components/game/index.svelte';
import { collectionStore } from '$lib/stores/collectionStore';
import type { GameType, SavedGameType } from '$root/lib/types';
import { boredState } from '$root/lib/stores/boredState';
import RemoveCollectionDialog from '$root/lib/components/dialog/RemoveCollectionDialog.svelte';
let isOpen: boolean = false;
let gameToRemove: GameType | SavedGameType;
console.log('isOpen', isOpen);
interface RemoveGameEvent extends Event {
detail: GameType | SavedGameType;
}
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function handleRemoveGame(event: RemoveGameEvent) {
console.log('event', event);
gameToRemove = event?.detail;
boredState.update((n) => ({
...n,
dialog: { isOpen: true, content: RemoveCollectionDialog, additionalData: gameToRemove }
}));
}
</script>
<svelte:head>
<title>Your Collection | Bored Game</title>
</svelte:head>
<h1>Your Collection</h1>
<div class="games">
<div class="games-list">
{#if $collectionStore.length === 0}
<h2>No games in your collection</h2>
{:else}
{#each $collectionStore as game}
<Game on:removeGameEvent={handleRemoveGame} minimal {game} />
{/each}
{/if}
</div>
</div>
<style lang="scss">
h1 {
width: 100%;
}
.games {
margin: 2rem 0rem;
}
.games-list {
display: grid;
grid-template-columns: repeat(3, minmax(200px, 1fr));
gap: 2rem;
@media (max-width: 800px) {
grid-template-columns: 1fr 1fr;
}
@media (max-width: 550px) {
grid-template-columns: 1fr;
}
}
</style>