Fixing env in the game page.

This commit is contained in:
Bradley Shellnut 2022-10-06 17:06:58 -05:00
parent 036c821cb0
commit 79e401a917
3 changed files with 140 additions and 139 deletions

View file

@ -1,159 +1,159 @@
<script lang="ts">
import { browser } from '$app/environment';
import { navigating } from '$app/stores';
import { fade } from 'svelte/transition';
import debounce from 'just-debounce-it';
import { Toy } from '@leveluptuts/svelte-toy';
import Header from '$lib/components/header/Header.svelte';
import Loading from '$lib/components/loading.svelte';
import Transition from '$lib/components/transition/index.svelte';
import Portal from '$lib/Portal.svelte';
import { boredState } from '$lib/stores/boredState';
import { collectionStore } from '$lib/stores/collectionStore';
import { gameStore } from '$lib/stores/gameSearchStore';
import { toast } from '$lib/components/toast/toast';
import Toast from '$lib/components/toast/Toast.svelte';
import '$root/styles/styles.scss';
import { browser } from '$app/environment';
import { navigating } from '$app/stores';
import { fade } from 'svelte/transition';
import debounce from 'just-debounce-it';
import { Toy } from '@leveluptuts/svelte-toy';
import Header from '$lib/components/header/Header.svelte';
import Loading from '$lib/components/loading.svelte';
import Transition from '$lib/components/transition/index.svelte';
import Portal from '$lib/Portal.svelte';
import { boredState } from '$lib/stores/boredState';
import { collectionStore } from '$lib/stores/collectionStore';
import { gameStore } from '$lib/stores/gameSearchStore';
import { toast } from '$lib/components/toast/toast';
import Toast from '$lib/components/toast/Toast.svelte';
import '$root/styles/styles.scss';
$: {
if ($navigating) {
debounce(() => {
boredState.update((n) => ({ ...n, loading: true }));
}, 250);
}
if (!$navigating) {
boredState.update((n) => ({ ...n, loading: false }));
}
}
$: {
if ($navigating) {
debounce(() => {
boredState.update((n) => ({ ...n, loading: true }));
}, 250);
}
if (!$navigating) {
boredState.update((n) => ({ ...n, loading: false }));
}
}
$: isOpen = $boredState?.dialog?.isOpen;
$: isOpen = $boredState?.dialog?.isOpen;
if (browser) {
let collectionEmpty = $collectionStore.length === 0 || false;
console.log('collectionEmpty', collectionEmpty);
console.log('localStorage.collection', localStorage.collection);
if (collectionEmpty && localStorage?.collection && localStorage?.collection?.length !== 0) {
const collection = JSON.parse(localStorage.collection);
console.log('collection', collection);
if (collection?.length !== 0) {
collectionStore.addAll(collection);
}
}
}
if (browser) {
let collectionEmpty = $collectionStore.length === 0 || false;
console.log('collectionEmpty', collectionEmpty);
console.log('localStorage.collection', localStorage.collection);
if (collectionEmpty && localStorage?.collection && localStorage?.collection?.length !== 0) {
const collection = JSON.parse(localStorage.collection);
console.log('collection', collection);
if (collection?.length !== 0) {
collectionStore.addAll(collection);
}
}
}
const dev = process.env.NODE_ENV !== 'production';
const dev = process.env.NODE_ENV !== 'production';
</script>
{#if dev}
<Toy register={{ boredState, collectionStore, gameStore, toast }} />
<Toy register={{ boredState, collectionStore, gameStore, toast }} />
{/if}
<Transition transition={{ type: 'fade', duration: 250 }}>
<div class="wrapper">
<Header />
<Transition transition={{ type: 'page' }}>
<main>
<slot />
</main>
</Transition>
<footer>
<p>Built by <a target="__blank" href="https://bradleyshellnut.com">Bradley Shellnut</a></p>
<p>
<a
target="__blank"
href="https://www.flaticon.com/free-icons/board-game"
title="board game icons">Board game icons created by Freepik - Flaticon</a
>
</p>
</footer>
</div>
{#if $boredState?.loading}
<Portal>
<Transition transition={{ type: 'fade', duration: 0 }}>
<div class="loading">
<Loading />
<h3>Loading...</h3>
</div>
</Transition>
<div class="background" />
</Portal>
{/if}
{#if isOpen}
<div class="container">
<svelte:component this={$boredState?.dialog?.content} />
</div>
{/if}
<Toast />
<div class="wrapper">
<Header />
<Transition transition={{ type: 'page' }}>
<main>
<slot />
</main>
</Transition>
<footer>
<p>Built by <a target="__blank" href="https://bradleyshellnut.com">Bradley Shellnut</a></p>
<p>
<a
target="__blank"
href="https://www.flaticon.com/free-icons/board-game"
title="board game icons">Board game icons created by Freepik - Flaticon</a
>
</p>
</footer>
</div>
{#if $boredState?.loading}
<Portal>
<Transition transition={{ type: 'fade', duration: 0 }}>
<div class="loading">
<Loading />
<h3>Loading...</h3>
</div>
</Transition>
<div class="background" />
</Portal>
{/if}
{#if isOpen}
<div class="container">
<svelte:component this={$boredState?.dialog?.content} />
</div>
{/if}
<Toast />
</Transition>
<style lang="scss">
.loading {
position: fixed;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
z-index: 101;
display: grid;
place-items: center;
gap: 1rem;
.loading {
position: fixed;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
z-index: 101;
display: grid;
place-items: center;
gap: 1rem;
h3 {
color: white;
}
}
h3 {
color: white;
}
}
.background {
background: black;
opacity: 0.8;
cursor: none;
inset: 0;
position: fixed;
z-index: 100;
}
.background {
background: black;
opacity: 0.8;
cursor: none;
inset: 0;
position: fixed;
z-index: 100;
}
.wrapper {
display: grid;
grid-template-rows: auto 1fr auto;
min-height: 100vh;
}
.wrapper {
display: grid;
grid-template-rows: auto 1fr auto;
min-height: 100vh;
}
main {
flex: 1;
display: flex;
flex-direction: column;
max-width: 850px;
margin: 0 auto;
padding: 2rem 0rem;
max-width: 80%;
main {
flex: 1;
display: flex;
flex-direction: column;
max-width: 850px;
margin: 0 auto;
padding: 2rem 0rem;
max-width: 80%;
@media (min-width: 1500px) {
max-width: 60%;
}
box-sizing: border-box;
}
@media (min-width: 1500px) {
max-width: 60%;
}
box-sizing: border-box;
}
footer {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
padding: 40px;
}
footer {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
padding: 40px;
}
footer a {
font-weight: bold;
}
footer a {
font-weight: bold;
}
@media (min-width: 480px) {
footer {
padding: 40px 0;
}
}
@media (min-width: 480px) {
footer {
padding: 40px 0;
}
}
:global(.dialog-overlay) {
position: fixed;
inset: 0;
z-index: 100;
background-color: rgb(0 0 0);
opacity: 0.8;
}
:global(.dialog-overlay) {
position: fixed;
inset: 0;
z-index: 100;
background-color: rgb(0 0 0);
opacity: 0.8;
}
</style>

View file

@ -8,7 +8,7 @@
(The data on the todo app will expire periodically; no
guarantees are made. Don't use it to organize your life.)
*/
import { BOARD_GAME_ATLAS_CLIENT_ID } from '$env/static/private';
import { URLSearchParams } from 'url';
const base = 'https://api.boardgameatlas.com/api';
@ -20,7 +20,7 @@ export function boardGameApi(
data?: Record<string, unknown>
) {
// console.log('queryParams', queryParams);
queryParams.client_id = import.meta.env.VITE_PUBLIC_CLIENT_ID;
queryParams.client_id = BOARD_GAME_ATLAS_CLIENT_ID;
const urlQueryParams = new URLSearchParams(queryParams);
const url = `${base}/${resource}${urlQueryParams ? `?${urlQueryParams}` : ''}`;
return fetch(url, {

View file

@ -14,7 +14,8 @@ type GamePageParams = {
// }
export const load: PageServerLoad = async ({ params }: GamePageParams) => {
console.log('params', params);
console.log('params', params);
debugger;
const queryParams = {
ids: `${params?.id}`
};