Local storage and collection only store minimal data and on random game from collection do a GET fetch for more details.

This commit is contained in:
Bradley Shellnut 2022-08-08 12:07:44 -07:00
parent feb40603ff
commit a3edc637e4
10 changed files with 74 additions and 23 deletions

View file

@ -17,7 +17,7 @@
"@rgossiaux/svelte-headlessui": "1.0.2",
"@rgossiaux/svelte-heroicons": "^0.1.2",
"@sveltejs/adapter-auto": "1.0.0-next.64",
"@sveltejs/kit": "1.0.0-next.405",
"@sveltejs/kit": "1.0.0-next.403",
"@types/cookie": "^0.5.1",
"@types/node": "^18.6.4",
"@typescript-eslint/eslint-plugin": "^5.32.0",

View file

@ -9,7 +9,7 @@ specifiers:
'@rgossiaux/svelte-headlessui': 1.0.2
'@rgossiaux/svelte-heroicons': ^0.1.2
'@sveltejs/adapter-auto': 1.0.0-next.64
'@sveltejs/kit': 1.0.0-next.405
'@sveltejs/kit': 1.0.0-next.403
'@types/cookie': ^0.5.1
'@types/feather-icons': ^4.7.0
'@types/node': ^18.6.4
@ -49,7 +49,7 @@ devDependencies:
'@rgossiaux/svelte-headlessui': 1.0.2_svelte@3.49.0
'@rgossiaux/svelte-heroicons': 0.1.2_svelte@3.49.0
'@sveltejs/adapter-auto': 1.0.0-next.64
'@sveltejs/kit': 1.0.0-next.405_svelte@3.49.0+vite@3.0.4
'@sveltejs/kit': 1.0.0-next.403_svelte@3.49.0+vite@3.0.4
'@types/cookie': 0.5.1
'@types/node': 18.6.4
'@typescript-eslint/eslint-plugin': 5.32.0_iosr3hrei2tubxveewluhu5lhy
@ -268,8 +268,8 @@ packages:
- supports-color
dev: true
/@sveltejs/kit/1.0.0-next.405_svelte@3.49.0+vite@3.0.4:
resolution: {integrity: sha512-jHSa74F7k+hC+0fof75g/xm/+1M5sM66Qt6v8eLLMSgjkp36Lb5xOioBhbl6w0NYoE5xysLsBWuu+yHytfvCBA==}
/@sveltejs/kit/1.0.0-next.403_svelte@3.49.0+vite@3.0.4:
resolution: {integrity: sha512-pKlmthl1SZkbx671Jp+LBoRne0vNzsjSgta9iRhqW/bt/0mx/IjlMd/NOeLuJGo30dAJdefrySoSamiaq47M/g==}
engines: {node: '>=16.9'}
hasBin: true
requiresBuild: true
@ -281,7 +281,6 @@ packages:
chokidar: 3.5.3
sade: 1.8.1
svelte: 3.49.0
tiny-glob: 0.2.9
vite: 3.0.4_sass@1.54.3
transitivePeerDependencies:
- diff-match-patch

View file

@ -3,15 +3,22 @@
import { gameStore } from '$lib/stores/gameSearchStore';
import { collectionStore } from '$lib/stores/collectionStore';
import { toast } from '$lib/components/toast/toast';
import { ToastType } from '$lib/types';
import { ToastType, type SavedGameType } from '$lib/types';
function getRandomCollectionGame() {
async function getRandomCollectionGame() {
if ($collectionStore.length > 0) {
boredState.set({ loading: true });
let randomNumber: number = Math.round(Math.random() * $collectionStore.length - 1);
if ($collectionStore.at(randomNumber)) {
gameStore.removeAll();
gameStore.add($collectionStore.at(randomNumber)!);
const randomGame: SavedGameType = $collectionStore.at(randomNumber)!;
const response = await fetch(`/api/game/${randomGame?.id}`, {
method: 'GET',
headers: { accept: 'application/json' },
});
const responseData = await response.json();
console.log('responseData', responseData);
gameStore.add(responseData?.game);
boredState.set({ loading: false });
} else {
toast.send('Error!', { duration: 3000, type: ToastType.ERROR, dismissible: true });
@ -27,6 +34,6 @@
}
</script>
<button class="btn" type="button" on:click={getRandomCollectionGame}
<button class="btn" type="button" on:click={() => getRandomCollectionGame()}
>Random from collection 🎲</button
>

View file

@ -1,23 +1,23 @@
import { writable } from 'svelte/store';
import type { GameType } from '$lib/types';
import type { SavedGameType } from '$lib/types';
// Custom store
const state = () => {
const { subscribe, set, update } = writable<GameType[]>([]);
const { subscribe, set, update } = writable<SavedGameType[]>([]);
function addAll(games: GameType[]) {
function addAll(games: SavedGameType[]) {
for (const game of games) {
add(game);
}
}
function add(game: GameType) {
function add(game: SavedGameType) {
update((store) => [...store, game]);
}
function remove(id: string) {
update((store) => {
const newStore = store.filter((item: GameType) => item.id !== id);
const newStore = store.filter((item: SavedGameType) => item.id !== id);
return [...newStore];
});
}

View file

@ -3,7 +3,7 @@ import type { GameType } from '$lib/types';
// Custom store
const newGameStore = () => {
const { subscribe, update } = writable<GameType[]>([]);
const { subscribe, set, update } = writable<GameType[]>([]);
function add(game: GameType) {
update((store) => [...store, game]);
@ -26,7 +26,7 @@ const newGameStore = () => {
});
}
return { subscribe, add, addAll, remove, removeAll };
return { subscribe, set, update, add, addAll, remove, removeAll };
};
export const gameStore = newGameStore();

View file

@ -18,6 +18,11 @@ export type ToastData = {
message: string;
};
export type SavedGameType = {
id: string;
name: string;
}
export type GameType = {
id: string;
handle: string;

View file

@ -1,9 +1,16 @@
import { collectionStore } from '$lib/stores/collectionStore';
import { toast } from '$lib/components/toast/toast';
import { ToastType, type GameType } from '$lib/types';
import { ToastType, type GameType, type SavedGameType } from '$lib/types';
function convertToSavedGame(game: GameType): SavedGameType {
return {
id: game.id,
name: game.name,
};
}
export function addToCollection(game: GameType) {
collectionStore.add(game);
collectionStore.add(convertToSavedGame(game));
toast.send("Added to collection", { duration: 3000, type: ToastType.INFO });
}

View file

@ -7,6 +7,7 @@
import Portal from '$lib/Portal.svelte';
import { boredState } from '$lib/stores/boredState';
import { collectionStore } from '$lib/stores/collectionStore';
import { gameStore } from '$lib/stores/gameSearchStore';
import { toast } from '$lib/components/toast/toast';
// import 'carbon-components-svelte/css/all.css';
import '$root/styles/styles.scss';
@ -18,7 +19,6 @@
console.log('collectionEmpty', collectionEmpty);
console.log('localStorage.collection', localStorage.collection);
if (
browser &&
collectionEmpty &&
localStorage &&
localStorage.collection &&
@ -36,7 +36,7 @@
</script>
{#if dev}
<Toy register={{ boredState, collectionStore, toast }} />
<Toy register={{ boredState, collectionStore, gameStore, toast }} />
{/if}
<Transition transition={{ type: 'fade', duration: 250 }}>
<div class="wrapper">

View file

@ -0,0 +1,33 @@
import { boardGameApi } from '$root/routes/_api';
import type { RequestHandler } from '@sveltejs/kit';
export const GET: RequestHandler = async ({ params }) => {
const queryParams = {
ids: `${params?.id}`
};
console.log('queryParams', queryParams);
const response = await boardGameApi('get', `search`, queryParams);
if (response.status === 404) {
return {
body: {
games: []
}
};
}
if (response.status === 200) {
const gameResponse = await response.json();
// console.log('gameResponse', gameResponse);
// const games = gameResponse?.games;
console.log('game', gameResponse?.games[0]);
return {
body: {
game: gameResponse?.games[0]
}
};
}
return {
status: response.status
};
};

View file

@ -2,10 +2,10 @@
import { fade } from 'svelte/transition';
import Icon from '$lib/components/Icon.svelte';
import { collectionStore } from '$lib/stores/collectionStore';
import type { GameType } from '$lib/types';
import type { GameType, SavedGameType } from '$lib/types';
import { addToCollection, removeFromCollection } from '$lib/util/manipulateCollection';
$: existsInCollection = $collectionStore.find((item: GameType) => item.id === game.id);
$: existsInCollection = $collectionStore.find((item: SavedGameType) => item.id === game.id);
export let game: GameType;
let seeMore: boolean = false;
console.log(game?.description?.indexOf('</p>'));