From da5328844f91e79ff1c38106af538f498252dcff Mon Sep 17 00:00:00 2001 From: Bradley Shellnut Date: Wed, 9 Nov 2022 23:21:40 -0600 Subject: [PATCH] Remove console logs and only show pagination if length greater than 1. --- src/lib/components/search/random/index.svelte | 8 +++--- .../components/search/textSearch/index.svelte | 25 +++++++++++-------- 2 files changed, 18 insertions(+), 15 deletions(-) diff --git a/src/lib/components/search/random/index.svelte b/src/lib/components/search/random/index.svelte index aacc4ec..3bbf014 100644 --- a/src/lib/components/search/random/index.svelte +++ b/src/lib/components/search/random/index.svelte @@ -35,10 +35,10 @@ boredState.update((n) => ({ ...n, loading: true })); return async ({ result }) => { boredState.update((n) => ({ ...n, loading: false })); - console.log('result main page search', result); + // console.log('result main page search', result); // `result` is an `ActionResult` object if (result.type === 'success') { - console.log('In success'); + // console.log('In success'); const resultGames = result?.data?.games; if (resultGames?.length <= 0) { toast.send('No results found 😿', { @@ -48,10 +48,10 @@ }); } gameStore.addAll(resultGames); - console.log(`Frontend result random: ${JSON.stringify(result)}`); + // console.log(`Frontend result random: ${JSON.stringify(result)}`); await applyAction(result); } else { - console.log('Invalid'); + // console.log('Invalid'); await applyAction(result); } }; diff --git a/src/lib/components/search/textSearch/index.svelte b/src/lib/components/search/textSearch/index.svelte index b077733..7f86621 100644 --- a/src/lib/components/search/textSearch/index.svelte +++ b/src/lib/components/search/textSearch/index.svelte @@ -36,6 +36,7 @@ let totalItems = form?.totalCount || data?.totalCount || 0; $: skip = (page - 1) * pageSize; $: console.log('submit button', submitButton); + $: showPagination = $gameStore?.length > 1; let submitting = $boredState?.loading; let name = form?.name || ''; @@ -181,17 +182,19 @@ /> {/each} - + {#if showPagination} + + {/if} {:else if $boredState.loading}