mirror of
https://github.com/BradNut/boredgame
synced 2025-09-08 17:40:22 +00:00
95 lines
2.6 KiB
Svelte
95 lines
2.6 KiB
Svelte
<script lang="ts">
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import { fade } from 'svelte/transition';
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import { MinusCircleIcon, PlusCircleIcon } from '@rgossiaux/svelte-heroicons/outline';
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import { ToastType, type GameType, type SavedGameType } from '$lib/types';
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import { collectionStore } from '$lib/stores/collectionStore';
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import { toast } from '$lib/components/toast/toast';
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import { addToCollection, removeFromCollection } from '$lib/util/manipulateCollection';
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export let game: GameType;
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export let detailed: boolean = false;
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$: existsInCollection = $collectionStore.find((item: SavedGameType) => item.id === game.id);
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</script>
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<article class="game-container" transition:fade>
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<div class="game-info">
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<h2>{game.name}</h2>
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<a class="thumbnail" href={`/game/${game.id}`}>
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<img width="140" height="140" src={game.thumb_url} alt={`Image of ${game.name}`} />
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</a>
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</div>
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<div class="game-details">
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<p>{game.year_published}</p>
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<p>{game.players} {game.max_players === 1 ? 'player' : 'players'}</p>
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<p>{game.playtime} minutes</p>
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<p>Minimum Age: {game.min_age}</p>
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<a href={`/game/${game.id}`}>View Game</a>
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{#if detailed}
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<div class="description">{@html game.description}</div>
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{/if}
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</div>
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{#if existsInCollection}
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<button aria-label="Remove from collection" class="btn" type="button" on:click={() => removeFromCollection(game)}
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>Remove <MinusCircleIcon class="icon" /></button
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>
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{:else}
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<button aria-label="Add to collection" class="btn" type="button" on:click={() => addToCollection(game)}
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>Add to collection <PlusCircleIcon class="icon" /></button
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>
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{/if}
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</article>
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<style lang="scss">
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h2 .thumbnail {
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align-self: start;
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}
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img {
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border-radius: 10px;
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}
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button {
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display: flex;
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justify-content: space-between;
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gap: 1rem;
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width: 100%;
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border-radius: 10px;
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padding: 1rem;
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background-color: var(--color-btn-primary-active);
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}
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/* :global(.icon) {
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width: 24px;
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height: 24px;
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} */
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.game-container {
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display: flex;
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flex-wrap: wrap;
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/* grid-template-columns: repeat(minmax(100px, 1fr), 3); */
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/* grid-template-columns: 1fr 1fr; */
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max-width: 300px;
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gap: var(--spacing-16);
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padding: var(--spacing-16) var(--spacing-16);
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transition: all 0.3s;
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border-radius: 8px;
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background-color: var(--primary);
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&:hover {
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background-color: hsla(222, 9%, 65%, 1);
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}
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.game-info {
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display: grid;
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gap: 0.5rem;
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margin: 0.2rem;
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}
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.game-details {
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p,
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a {
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padding: 0.25rem;
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}
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}
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}
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</style>
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