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https://github.com/BradNut/boredgame
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28 lines
1 KiB
TypeScript
28 lines
1 KiB
TypeScript
import { generateIdFromEntropySize, type Session, type User } from 'lucia';
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import { TimeSpan, createDate } from 'oslo';
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import { eq } from 'drizzle-orm';
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import db from '../../db';
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import { password_reset_tokens } from '$db/schema';
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export async function createPasswordResetToken(userId: string): Promise<string> {
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// optionally invalidate all existing tokens
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await db.delete(password_reset_tokens).where(eq(password_reset_tokens.user_id, userId));
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const tokenId = generateIdFromEntropySize(40);
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await db.insert(password_reset_tokens).values({
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id: tokenId,
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user_id: userId,
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expires_at: createDate(new TimeSpan(2, 'h')),
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});
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return tokenId;
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}
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/**
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* Checks if the user is fully authenticated.
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*
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* @param user - The user object.
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* @param session - The session object.
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* @returns True if the user is fully authenticated, otherwise false.
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*/
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export function userFullyAuthenticated(user: User | null, session: Session | null) {
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return user && session && (!session.isTwoFactorAuthEnabled || session.isTwoFactorAuthenticated);
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}
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