mirror of
https://github.com/BradNut/boredgame
synced 2025-09-08 17:40:22 +00:00
125 lines
3.4 KiB
Svelte
125 lines
3.4 KiB
Svelte
<script lang="ts">
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import { applyAction, enhance } from '$app/forms';
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import type { ActionData, PageData } from './$types';
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import Game from '$lib/components/game/index.svelte';
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import { gameStore } from '$lib/stores/gameSearchStore';
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import TextSearch from '$lib/components/search/textSearch/index.svelte';
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import RemoveCollectionDialog from '$root/lib/components/dialog/RemoveCollectionDialog.svelte';
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import { ToastType, type GameType, type SavedGameType } from '$root/lib/types';
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import { boredState } from '$root/lib/stores/boredState';
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import { toast } from '$root/lib/components/toast/toast';
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import RemoveWishlistDialog from '$root/lib/components/dialog/RemoveWishlistDialog.svelte';
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export let data: PageData;
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console.log('search page data', data);
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export let form: ActionData;
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console.log('search page form', form);
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let gameToRemove: GameType | SavedGameType;
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$: if (data?.games) {
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gameStore.removeAll();
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gameStore.addAll(data?.games);
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}
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$: if (form?.games) {
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gameStore.removeAll();
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gameStore.addAll(form?.games);
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}
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interface RemoveGameEvent extends Event {
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detail: GameType | SavedGameType;
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}
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function handleRemoveCollection(event: RemoveGameEvent) {
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console.log('Remove collection event handler');
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console.log('event', event);
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gameToRemove = event?.detail;
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boredState.update((n) => ({
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...n,
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dialog: { isOpen: true, content: RemoveCollectionDialog, additionalData: gameToRemove }
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}));
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}
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function handleRemoveWishlist(event: RemoveGameEvent) {
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console.log('Remove wishlist event handler');
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console.log('event', event);
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gameToRemove = event?.detail;
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boredState.update((n) => ({
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...n,
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dialog: { isOpen: true, content: RemoveWishlistDialog, additionalData: gameToRemove }
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}));
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}
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</script>
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<div class="game-search">
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<form
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action="/search"
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method="post"
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use:enhance={() => {
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boredState.update((n) => ({ ...n, loading: true }));
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return async ({ result }) => {
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boredState.update((n) => ({ ...n, loading: false }));
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console.log(result);
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// `result` is an `ActionResult` object
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if (result.type === 'error') {
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toast.send('Error!', { duration: 3000, type: ToastType.ERROR, dismissible: true });
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await applyAction(result);
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} else if (result.type === 'success') {
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gameStore.removeAll();
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gameStore.addAll(result?.data?.games);
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// totalItems = result?.data?.totalCount;
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console.log(`Frontend result: ${JSON.stringify(result)}`);
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toast.send('Sucess!', { duration: 3000, type: ToastType.INFO, dismissible: true });
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await applyAction(result);
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} else {
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await applyAction(result);
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}
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};
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}}
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>
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<TextSearch showButton advancedSearch {form} />
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</form>
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</div>
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{#if $gameStore?.length > 0}
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<div class="games">
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<h1>Games Found:</h1>
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<div class="games-list">
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{#each $gameStore as game (game.id)}
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<Game
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on:handleRemoveWishlist={handleRemoveWishlist}
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on:handleRemoveCollection={handleRemoveCollection}
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minimal
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{game}
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/>
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{/each}
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</div>
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</div>
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{:else if form && form?.status && form.status !== 200}
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<h1>There was an error searching for games!</h1>
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<h2>Please try again later.</h2>
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{/if}
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<style lang="scss">
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.games {
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margin: 2rem 0rem;
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h1 {
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margin-bottom: 2rem;
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}
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}
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.games-list {
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display: grid;
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grid-template-columns: repeat(3, minmax(200px, 1fr));
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gap: 2rem;
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@media (max-width: 800px) {
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grid-template-columns: 1fr 1fr;
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}
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@media (max-width: 650px) {
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grid-template-columns: 1fr;
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}
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}
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</style>
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