boredgame/src/routes/search/+page.svelte

125 lines
3.4 KiB
Svelte

<script lang="ts">
import { applyAction, enhance } from '$app/forms';
import type { ActionData, PageData } from './$types';
import Game from '$lib/components/game/index.svelte';
import { gameStore } from '$lib/stores/gameSearchStore';
import TextSearch from '$lib/components/search/textSearch/index.svelte';
import RemoveCollectionDialog from '$root/lib/components/dialog/RemoveCollectionDialog.svelte';
import { ToastType, type GameType, type SavedGameType } from '$root/lib/types';
import { boredState } from '$root/lib/stores/boredState';
import { toast } from '$root/lib/components/toast/toast';
import RemoveWishlistDialog from '$root/lib/components/dialog/RemoveWishlistDialog.svelte';
export let data: PageData;
console.log('search page data', data);
export let form: ActionData;
console.log('search page form', form);
let gameToRemove: GameType | SavedGameType;
$: if (data?.games) {
gameStore.removeAll();
gameStore.addAll(data?.games);
}
$: if (form?.games) {
gameStore.removeAll();
gameStore.addAll(form?.games);
}
interface RemoveGameEvent extends Event {
detail: GameType | SavedGameType;
}
function handleRemoveCollection(event: RemoveGameEvent) {
console.log('Remove collection event handler');
console.log('event', event);
gameToRemove = event?.detail;
boredState.update((n) => ({
...n,
dialog: { isOpen: true, content: RemoveCollectionDialog, additionalData: gameToRemove }
}));
}
function handleRemoveWishlist(event: RemoveGameEvent) {
console.log('Remove wishlist event handler');
console.log('event', event);
gameToRemove = event?.detail;
boredState.update((n) => ({
...n,
dialog: { isOpen: true, content: RemoveWishlistDialog, additionalData: gameToRemove }
}));
}
</script>
<div class="game-search">
<form
action="/search"
method="post"
use:enhance={() => {
boredState.update((n) => ({ ...n, loading: true }));
return async ({ result }) => {
boredState.update((n) => ({ ...n, loading: false }));
console.log(result);
// `result` is an `ActionResult` object
if (result.type === 'error') {
toast.send('Error!', { duration: 3000, type: ToastType.ERROR, dismissible: true });
await applyAction(result);
} else if (result.type === 'success') {
gameStore.removeAll();
gameStore.addAll(result?.data?.games);
// totalItems = result?.data?.totalCount;
console.log(`Frontend result: ${JSON.stringify(result)}`);
toast.send('Sucess!', { duration: 3000, type: ToastType.INFO, dismissible: true });
await applyAction(result);
} else {
await applyAction(result);
}
};
}}
>
<TextSearch showButton advancedSearch {form} />
</form>
</div>
{#if $gameStore?.length > 0}
<div class="games">
<h1>Games Found:</h1>
<div class="games-list">
{#each $gameStore as game (game.id)}
<Game
on:handleRemoveWishlist={handleRemoveWishlist}
on:handleRemoveCollection={handleRemoveCollection}
minimal
{game}
/>
{/each}
</div>
</div>
{:else if form && form?.status && form.status !== 200}
<h1>There was an error searching for games!</h1>
<h2>Please try again later.</h2>
{/if}
<style lang="scss">
.games {
margin: 2rem 0rem;
h1 {
margin-bottom: 2rem;
}
}
.games-list {
display: grid;
grid-template-columns: repeat(3, minmax(200px, 1fr));
gap: 2rem;
@media (max-width: 800px) {
grid-template-columns: 1fr 1fr;
}
@media (max-width: 650px) {
grid-template-columns: 1fr;
}
}
</style>