mirror of
https://github.com/BradNut/boredgame
synced 2025-09-08 17:40:22 +00:00
90 lines
2.1 KiB
Svelte
90 lines
2.1 KiB
Svelte
<script lang="ts">
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import { fade } from 'svelte/transition';
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import type { GameType } from '$lib/types';
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import Transition from '$lib/components/transition/index.svelte';
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import { Checkbox, NumberInput } from 'carbon-components-svelte';
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import type { boolean } from 'zod';
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// import { enhance } from "$lib/form";
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export let game: GameType;
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let seeMore: boolean = false;
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let
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</script>
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<svelte:head>
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<title>{game?.name} | Bored Game</title>
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</svelte:head>
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<h2>{game?.name}</h2>
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<section class="games">
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<div>
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<a class="thumbnail" href={game.url}>
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<img src={game.image_url} alt={`Image of ${game.name}`} />
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</a>
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</div>
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<div class="description">
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<div>
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<p>Price: {game?.price}</p>
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<p>Year Published: {game?.year_published}</p>
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<p>Players: {game.players} {game.max_players === 1 ? 'player' : 'players'}</p>
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<p>Playtime: {game.playtime} minutes</p>
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<p>Minimum Age: {game.min_age}</p>
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<a href={game.url} rel="noreferrer">Board Game Atlas Link</a>
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</div>
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</div>
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</section>
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<section class="description">
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{@html game?.description?.substring(0, game?.description?.indexOf('<br /><br />'))}
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{#if seeMore}
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<div transition:fade>{@html game?.description?.substring(game?.description?.indexOf('<br /><br />') + 12)}</div>
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{/if}
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<button on:click={() => (seeMore = !seeMore)}>See {!seeMore ? 'More +' : 'Less -'}</button>
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</section>
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<style lang="scss">
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h2 {
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text-align: center;
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font-size: 2.5rem;
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font-weight: 600;
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margin-bottom: 3rem;
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}
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button {
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border-radius: 4px;
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margin: 0;
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padding: 0.5rem;
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max-width: 200px;
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background-color: var(--color-btn-primary-active);
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}
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.games {
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display: grid;
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grid-template-columns: 1fr 1fr;
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gap: 2rem;
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margin: 1rem;
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}
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.details {
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display: grid;
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gap: 1.5rem;
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margin: 1rem;
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}
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.description {
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display: grid;
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gap: 1.5rem;
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margin: 1rem;
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}
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.game-form {
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display: flex;
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place-items: center;
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}
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.game-form fieldset {
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display: grid;
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gap: 1rem;
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grid-template-columns: repeat(3, minmax(200px, 1fr));
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}
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</style>
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