boredgame/src/lib/components/game/index.svelte

134 lines
3.6 KiB
Svelte

<script lang="ts">
import { fade } from 'svelte/transition';
import type { GameType, SavedGameType } from '$lib/types';
import { Card, CardContent, CardFooter, CardHeader, CardTitle } from '$components/ui/card';
import { Button } from '$components/ui/button';
import type { CollectionItem } from '@prisma/client';
// export let data: SuperValidated<ListGameSchema>;
export let game: GameType | CollectionItem;
export let detailed: boolean = false;
// Naive and assumes description is only on our GameType at the moment
function isGameType(game: GameType | SavedGameType): game is GameType {
return (game as GameType).description !== undefined;
}
</script>
<article class="grid grid-template-cols-2 gap-4" transition:fade|global>
<Card>
<CardHeader>
<CardTitle>{game.name}</CardTitle>
</CardHeader>
<CardContent>
<a
class="thumbnail"
href={`/game/${game.id}`}
title={`View ${game.name}`}
data-sveltekit-preload-data
>
<img src={game.thumb_url} alt={`Image of ${game.name}`} loading="lazy" decoding="async" />
<div class="game-details">
{#if game?.players}
<p>Players: {game.players}</p>
<p>Time: {game.playtime} minutes</p>
{#if isGameType(game) && game?.min_age}
<p>Min Age: {game.min_age}</p>
{/if}
{#if detailed && isGameType(game) && game?.description}
<div class="description">{@html game.description}</div>
{/if}
{/if}
</div>
</a>
</CardContent>
</Card>
</article>
<!-- <article class="game-container" transition:fade|global>
<h2>{game.name}</h2>
<a
class="thumbnail"
href={`/game/${game.id}`}
title={`View ${game.name}`}
data-sveltekit-preload-data
>
<!-- <Image src={game.thumb_url} alt={`Image of ${game.name}`} /> -->
<!-- <img src={game.thumb_url} alt={`Image of ${game.name}`} loading="lazy" decoding="async" /> -->
<!-- loading="lazy" decoding="async" -->
<!-- </a> -->
<!-- <div class="game-details">
{#if game?.players}
<p>Players: {game.players}</p>
<p>Time: {game.playtime} minutes</p>
{#if isGameType(game) && game?.min_age}
<p>Min Age: {game.min_age}</p>
{/if}
{#if detailed && isGameType(game) && game?.description}
<div class="description">{@html game.description}</div>
{/if}
{/if}
</div>
<div class="game-buttons">
<Button size="md" kind={existsInCollection ? 'danger' : 'primary'} icon on:click={onCollectionClick}>
{collectionText}
{#if existsInCollection}
<iconify-icon icon={minusCircle} width="24" height="24" />
{:else}
<iconify-icon icon={plusCircle} width="24" height="24" />
{/if}
</Button>
<Button size="md" kind={existsInWishlist ? 'danger' : 'primary'} icon on:click={onWishlistClick}>
{wishlistText}
{#if existsInWishlist}
<iconify-icon icon={minusCircle} width="24" height="24" />
{:else}
<iconify-icon icon={plusCircle} width="24" height="24" />
{/if}
</Button>
</div> -->
<!-- </article> -->
<style lang="scss">
.game-container {
display: grid;
/* grid-template-rows: repeat(auto-fill, 1fr); */
grid-template-rows: 0.15fr minmax(250px, 1fr) 0.2fr 0.2fr;
place-items: center;
text-align: center;
@media (max-width: 650px) {
max-width: none;
}
gap: var(--spacing-16);
padding: var(--spacing-16) var(--spacing-16);
transition: all 0.3s;
border-radius: 8px;
background-color: var(--primary);
/* &:hover {
background-color: hsla(222, 9%, 65%, 1);
} */
/* .game-info {
display: grid;
place-items: center;
gap: 0.75rem;
margin: 0.2rem;
} */
.game-details {
p,
a {
padding: 0.25rem;
}
}
.game-buttons {
display: grid;
gap: 1rem;
}
}
</style>