boredgame/src/routes/collection/+page.svelte

132 lines
3.4 KiB
Svelte

<script lang="ts">
import { tick, onDestroy } from 'svelte';
import Game from '$lib/components/game/index.svelte';
import { collectionStore } from '$lib/stores/collectionStore';
import type { GameType, SavedGameType } from '$root/lib/types';
import { boredState } from '$root/lib/stores/boredState';
import Pagination from '$root/lib/components/pagination/index.svelte';
import RemoveCollectionDialog from '$root/lib/components/dialog/RemoveCollectionDialog.svelte';
import RemoveWishlistDialog from '$root/lib/components/dialog/RemoveWishlistDialog.svelte';
import { createSearchStore, searchHandler } from '$root/lib/stores/search';
let gameToRemove: GameType | SavedGameType;
let pageSize = 10;
let page = 1;
const searchStore = createSearchStore($collectionStore);
console.log('searchStore', $searchStore);
const unsubscribe = searchStore.subscribe((model) => searchHandler(model));
onDestroy(() => {
unsubscribe();
});
$: skip = (page - 1) * pageSize;
$: gamesShown = $searchStore.filtered.slice(skip, skip + pageSize);
$: totalItems = $searchStore.search === '' ? $collectionStore.length : $searchStore.filtered.length;
interface RemoveGameEvent extends Event {
detail: GameType | SavedGameType;
}
function handleRemoveCollection(event: RemoveGameEvent) {
console.log('Remove collection event handler');
console.log('event', event);
gameToRemove = event?.detail;
boredState.update((n) => ({
...n,
dialog: { isOpen: true, content: RemoveCollectionDialog, additionalData: gameToRemove }
}));
}
function handleRemoveWishlist(event: RemoveGameEvent) {
console.log('Remove wishlist event handler');
console.log('event', event);
gameToRemove = event?.detail;
boredState.update((n) => ({
...n,
dialog: { isOpen: true, content: RemoveWishlistDialog, additionalData: gameToRemove }
}));
}
async function handleNextPageEvent(event: CustomEvent) {
if (+event?.detail?.page === page + 1) {
page += 1;
}
await tick();
}
async function handlePreviousPageEvent(event: CustomEvent) {
if (+event?.detail?.page === page - 1) {
page -= 1;
}
await tick();
}
async function handlePerPageEvent(event: CustomEvent) {
page = 1;
pageSize = event.detail.pageSize;
await tick();
}
</script>
<svelte:head>
<title>Your Collection | Bored Game</title>
</svelte:head>
<h1>Your Collection</h1>
<input type="text" id="search" name="search" bind:value={$searchStore.search} />
<div class="games">
<div class="games-list">
{#if $collectionStore.length === 0}
<h2>No games in your collection</h2>
{:else}
{#each gamesShown as game (game.id)}
<Game
on:handleRemoveWishlist={handleRemoveWishlist}
on:handleRemoveCollection={handleRemoveCollection}
{game}
/>
{/each}
{/if}
</div>
{#if $collectionStore.length !== 0}
<Pagination
{pageSize}
{page}
{totalItems}
forwardText="Next"
backwardText="Prev"
pageSizes={[10, 25, 50, 100]}
on:nextPageEvent={handleNextPageEvent}
on:previousPageEvent={handlePreviousPageEvent}
on:perPageEvent={handlePerPageEvent}
/>
{/if}
</div>
<style lang="scss">
h1 {
width: 100%;
}
.games {
margin: 2rem 0rem;
}
.games-list {
display: grid;
grid-template-columns: repeat(3, minmax(200px, 1fr));
gap: 2rem;
@media (max-width: 800px) {
grid-template-columns: 1fr 1fr;
}
@media (max-width: 550px) {
grid-template-columns: 1fr;
}
}
</style>