boredgame/src/routes/search/+page.server.ts

150 lines
4.2 KiB
TypeScript

import type { Actions, PageServerLoad, RequestEvent } from '../$types';
import { BOARD_GAME_ATLAS_CLIENT_ID } from '$env/static/private';
import { error, invalid, type ServerLoadEvent } from '@sveltejs/kit';
import type { GameType, SearchQuery } from '$root/lib/types';
import { mapAPIGameToBoredGame } from '$root/lib/util/gameMapper';
import { search_schema } from '$root/lib/zodValidation';
import { ZodError } from 'zod';
export const load: PageServerLoad = () => {
return {
games: [],
totalCount: 0,
}
}
export const actions: Actions = {
default: async ({ request }: RequestEvent): Promise<any> => {
console.log("In search action specific")
// Do things in here
const formData = Object.fromEntries(await request.formData());
console.log('formData', formData);
console.log('passed in limit:', formData?.limit)
console.log('passed in skip:', formData?.skip)
const limit = formData?.limit || 10;
const skip = formData?.skip || 0;
const queryParams: SearchQuery = {
order_by: 'rank',
ascending: false,
limit: +limit,
skip: +skip,
client_id: BOARD_GAME_ATLAS_CLIENT_ID,
fuzzy_match: true,
name: ''
};
// TODO: Check name length and not search if not advanced search
const random = formData?.random === 'on';
if (random) {
console.log('Random');
queryParams.random = random;
} else {
try {
console.log('Parsed', search_schema.parse(formData))
const {
name,
minAge,
minPlayers,
maxPlayers,
exactMinAge,
exactMinPlayers,
exactMaxPlayers
} = search_schema.parse(formData);
if (minAge) {
if (exactMinAge) {
queryParams.min_age = minAge;
} else {
queryParams.gt_min_age = minAge === 1 ? 0 : minAge - 1;
}
}
if (minPlayers) {
if (exactMinPlayers) {
queryParams.min_players = minPlayers;
} else {
queryParams.gt_min_players = minPlayers === 1 ? 0 : minPlayers - 1;
}
}
if (maxPlayers) {
if (exactMaxPlayers) {
queryParams.max_players = maxPlayers;
} else {
queryParams.lt_max_players = maxPlayers + 1;
}
}
if (name) {
queryParams.name = name;
}
} catch (error: unknown) {
if (error instanceof ZodError) {
console.log(error);
const { fieldErrors: errors } = error.flatten();
return invalid(400, { data: formData, errors });
}
}
}
const newQueryParams: Record<string, string> = {};
for (const key in queryParams) {
console.log('key', key);
console.log('queryParams[key]', queryParams[key as keyof SearchQuery]);
newQueryParams[key] = `${queryParams[key as keyof SearchQuery]}`;
}
const urlQueryParams = new URLSearchParams(newQueryParams);
console.log('urlQueryParams', urlQueryParams);
try {
const url = `https://api.boardgameatlas.com/api/search${urlQueryParams ? `?${urlQueryParams}` : ''
}`;
const response = await fetch(url, {
method: 'get',
headers: {
'content-type': 'application/json'
}
});
// console.log('board game response', response);
if (!response.ok) {
console.log('Status not 200', response.status);
throw error(response.status);
}
if (response.status === 200) {
const gameResponse = await response.json();
// console.log('gameResponse', gameResponse);
const gameList = gameResponse?.games;
const totalCount = gameResponse?.count;
console.log('totalCount', totalCount);
const games: GameType[] = [];
gameList.forEach((game) => {
games.push(mapAPIGameToBoredGame(game));
});
// console.log('returning from search', games)
return {
games,
totalCount,
limit: parseInt(limit),
skip: parseInt(skip),
};
}
} catch (e) {
console.log(`Error searching board games ${e}`);
}
return {
games: [],
totalCount: 0,
limit,
skip
};
}
}