boredgame/src/routes/search/+page.server.ts

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import type { Actions, PageServerLoad, RequestEvent } from '../$types';
import { BOARD_GAME_ATLAS_CLIENT_ID } from '$env/static/private';
import { error, fail } from '@sveltejs/kit';
import type { GameType, Search, SearchQuery } from '$root/lib/types';
import { mapAPIGameToBoredGame } from '$root/lib/util/gameMapper';
import { search_schema } from '$root/lib/zodValidation';
import { ZodError } from 'zod';
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export const load: PageServerLoad = async ({ fetch, url }) => {
const formData = Object.fromEntries(url?.searchParams);
formData.name = formData?.q;
const limit = parseInt(formData?.limit) || 10;
const skip = parseInt(formData?.skip) || 0;
const queryParams: SearchQuery = {
order_by: 'rank',
ascending: false,
limit,
skip,
client_id: BOARD_GAME_ATLAS_CLIENT_ID,
fuzzy_match: true,
name: ''
};
try {
console.log('Parsing Search Schema');
const { name, minAge, minPlayers, maxPlayers, exactMinAge, exactMinPlayers, exactMaxPlayers } =
search_schema.parse(formData);
if (minAge) {
if (exactMinAge) {
queryParams.min_age = minAge;
} else {
queryParams.gt_min_age = minAge === 1 ? 0 : minAge - 1;
}
}
if (minPlayers) {
if (exactMinPlayers) {
queryParams.min_players = minPlayers;
} else {
queryParams.gt_min_players = minPlayers === 1 ? 0 : minPlayers - 1;
}
}
if (maxPlayers) {
if (exactMaxPlayers) {
queryParams.max_players = maxPlayers;
} else {
queryParams.lt_max_players = maxPlayers + 1;
}
}
if (name) {
queryParams.name = name;
}
} catch (parsingError: unknown) {
let errors;
if (parsingError instanceof ZodError) {
// console.log('Parse error');
// console.log(parsingError);
const { fieldErrors } = parsingError.flatten();
console.log(`Errors with user input ${fieldErrors}}`);
errors = fieldErrors;
//throw error(400, { message: 'There was an error searching for games!' }); // fail(400, { data: formData, errors });
}
return {
errors,
name: formData.name,
minAge: formData.minAge,
minPlayers: formData.minPlayers,
maxPlayers: formData.maxPlayers,
exactMinPlayers: formData.exactMinPlayers,
exactMaxPlayers: formData.exactMaxPlayers,
games: [],
totalCount: 0,
limit,
skip
};
}
const newQueryParams: Record<string, string> = {};
for (const key in queryParams) {
// console.log('key', key);
// console.log('queryParams[key]', queryParams[key as keyof SearchQuery]);
newQueryParams[key] = `${queryParams[key as keyof SearchQuery]}`;
}
const urlQueryParams = new URLSearchParams(newQueryParams);
console.log('urlQueryParams', urlQueryParams);
try {
const url = `https://api.boardgameatlas.com/api/search${
urlQueryParams ? `?${urlQueryParams}` : ''
}`;
const response = await fetch(url, {
method: 'get',
headers: {
'content-type': 'application/json'
}
});
// console.log('board game response', response);
if (!response.ok) {
console.log('Status not 200', response.status);
throw error(response.status);
}
if (response.status === 200) {
const gameResponse = await response.json();
// console.log('gameResponse', gameResponse);
const gameList = gameResponse?.games;
const totalCount = gameResponse?.count;
console.log('totalCount', totalCount);
const games: GameType[] = [];
gameList.forEach((game) => {
games.push(mapAPIGameToBoredGame(game));
});
// console.log('returning from search', games)
return {
name: formData.name,
minAge: formData.minAge,
minPlayers: formData.minPlayers,
maxPlayers: formData.maxPlayers,
exactMinPlayers: formData.exactMinPlayers,
exactMaxPlayers: formData.exactMaxPlayers,
games,
totalCount,
limit,
skip
};
}
} catch (e) {
console.log(`Error searching board games ${e}`);
}
return {
games: [],
totalCount: 0,
limit,
skip
};
};
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export const actions: Actions = {
default: async ({ request }: RequestEvent): Promise<any> => {
console.log('In search action specific');
// Do things in here
const formData = Object.fromEntries(await request.formData()) as Search;
console.log('formData', formData);
console.log('passed in limit:', formData?.limit);
console.log('passed in skip:', formData?.skip);
const limit = formData?.limit || 10;
const skip = formData?.skip || 0;
const queryParams: SearchQuery = {
order_by: 'rank',
ascending: false,
limit: +limit,
skip: +skip,
client_id: BOARD_GAME_ATLAS_CLIENT_ID,
fuzzy_match: true,
name: ''
};
// TODO: Check name length and not search if not advanced search
const random = formData?.random === 'on';
if (random) {
console.log('Random');
queryParams.random = random;
} else {
try {
const {
name,
minAge,
minPlayers,
maxPlayers,
exactMinAge,
exactMinPlayers,
exactMaxPlayers
} = search_schema.parse(formData);
if (minAge) {
if (exactMinAge) {
queryParams.min_age = minAge;
} else {
queryParams.gt_min_age = minAge === 1 ? 0 : minAge - 1;
}
}
if (minPlayers) {
if (exactMinPlayers) {
queryParams.min_players = minPlayers;
} else {
queryParams.gt_min_players = minPlayers === 1 ? 0 : minPlayers - 1;
}
}
if (maxPlayers) {
if (exactMaxPlayers) {
queryParams.max_players = maxPlayers;
} else {
queryParams.lt_max_players = maxPlayers + 1;
}
}
if (name) {
queryParams.name = name;
}
} catch (error: unknown) {
if (error instanceof ZodError) {
console.log(error);
const { fieldErrors: errors } = error.flatten();
return fail(400, { data: formData, errors });
}
}
}
const newQueryParams: Record<string, string> = {};
for (const key in queryParams) {
console.log('key', key);
console.log('queryParams[key]', queryParams[key as keyof SearchQuery]);
newQueryParams[key] = `${queryParams[key as keyof SearchQuery]}`;
}
const urlQueryParams = new URLSearchParams(newQueryParams);
console.log('urlQueryParams', urlQueryParams);
try {
const url = `https://api.boardgameatlas.com/api/search${
urlQueryParams ? `?${urlQueryParams}` : ''
}`;
const response = await fetch(url, {
method: 'get',
headers: {
'content-type': 'application/json'
}
});
// console.log('board game response', response);
if (!response.ok) {
console.log('Status not 200', response.status);
throw error(response.status);
}
if (response.status === 200) {
const gameResponse = await response.json();
// console.log('gameResponse', gameResponse);
const gameList = gameResponse?.games;
const totalCount = gameResponse?.count;
console.log('totalCount', totalCount);
const games: GameType[] = [];
gameList.forEach((game) => {
games.push(mapAPIGameToBoredGame(game));
});
// console.log('returning from search', games)
return {
games,
totalCount,
limit: parseInt(limit),
skip: parseInt(skip)
};
}
} catch (e) {
console.log(`Error searching board games ${e}`);
}
return {
games: [],
totalCount: 0,
limit,
skip
};
}
};