boredgame/src/routes/+page.svelte

182 lines
4.8 KiB
Svelte

<script lang="ts">
import { enhance, applyAction } from '$app/forms';
import type { ActionData, PageData } from './$types';
import { ToastType, type GameType, type SavedGameType } from '$root/lib/types';
import { toast } from '$root/lib/components/toast/toast';
import { gameStore } from '$lib/stores/gameSearchStore';
import { boredState } from '$root/lib/stores/boredState';
import RemoveCollectionDialog from '$root/lib/components/dialog/RemoveCollectionDialog.svelte';
import Game from '$lib/components/game/index.svelte';
import TextSearch from '$lib/components/search/textSearch/index.svelte';
import RandomSearch from '$lib/components/search/random/index.svelte';
import Random from '$lib/components/random/index.svelte';
import Pagination from '$lib/components/pagination/index.svelte';
export let data: PageData;
export let form: ActionData;
console.log('form routesss', form);
console.log('Formed data:', JSON.stringify(data));
let pageSize: number;
let currentPage: number;
$: totalItems = 0;
console.log('totalItems', totalItems);
// async function handleItemsPerPageChange(event) {
// const perPage = event?.detail;
// if ($gameStore.length )
// }
async function handleNextPageEvent(event: CustomEvent) {
console.log('Next page called', event);
boredState.update((n) => ({ ...n, loading: true }));
const form = event.target as HTMLFormElement;
console.log('form', form);
const response = await fetch('/api/game', {
method: 'POST',
headers: { accept: 'application/json' },
body: new FormData(form)
});
const responseData = await response.json();
boredState.update((n) => ({ ...n, loading: false }));
gameStore.removeAll();
gameStore.addAll(responseData?.games);
const skip = $boredState?.search?.skip;
const pageSize = $boredState?.search?.pageSize;
const currentPage = $boredState?.search?.currentPage;
const totalCount = responseData?.totalCount;
boredState.update((n) => ({
...n,
search: { totalCount, skip, pageSize, currentPage }
}));
}
let isOpen: boolean = false;
let gameToRemove: GameType | SavedGameType;
console.log('isOpen', isOpen);
interface RemoveGameEvent extends Event {
detail: GameType | SavedGameType;
}
function handleRemoveGame(event: RemoveGameEvent) {
console.log('event', event);
gameToRemove = event?.detail;
boredState.update((n) => ({
...n,
dialog: { isOpen: true, content: RemoveCollectionDialog, additionalData: gameToRemove }
}));
}
</script>
<svelte:head>
<title>Bored Game | Home</title>
</svelte:head>
<h1>Search Boardgames!</h1>
<p style="margin: 1rem 0;">
Input your requirements to search for board game that match your criteria.
</p>
<div class="game-search">
<form
action="/search"
method="post"
use:enhance={() => {
boredState.update((n) => ({ ...n, loading: true }));
return async ({ result }) => {
boredState.update((n) => ({ ...n, loading: false }));
console.log('result main page search', result);
// `result` is an `ActionResult` object
if (result.type === 'success') {
console.log('In success');
gameStore.removeAll();
const resultGames = result?.data?.games;
if (resultGames?.length <= 0) {
toast.send('No results!', { duration: 3000, type: ToastType.INFO, dismissible: true });
}
gameStore.addAll(resultGames);
totalItems = result?.data?.totalCount;
console.log(`Frontend result: ${JSON.stringify(result)}`);
await applyAction(result);
} else {
console.log('Invalid');
await applyAction(result);
}
};
}}
>
<TextSearch showButton advancedSearch {form} />
</form>
<section>
<p>Or pick a random game!</p>
<div class="random-buttons">
<RandomSearch />
<Random />
</div>
</section>
</div>
{#if $gameStore?.length > 0}
<div class="games">
<h1>Games Found:</h1>
<div class="games-list">
{#each $gameStore as game (game.id)}
<Game on:removeGameEvent={handleRemoveGame} {game} />
{/each}
</div>
<Pagination
{pageSize}
{currentPage}
{totalItems}
forwardText="Next"
backwardText="Prev"
pageSizes={[10, 25, 50, 100]}
on:nextPageEvent={handleNextPageEvent}
on:previousPageEvent={(event) => console.log('Prev page called', event)}
on:perPageEvent={(event) => console.log('Per page called', event)}
/>
</div>
{/if}
<style lang="scss">
.game-search {
display: grid;
gap: 2rem;
section {
display: grid;
gap: 1rem;
}
}
.games {
margin: 2rem 0rem;
h1 {
margin-bottom: 2rem;
}
}
.games-list {
display: grid;
grid-template-columns: repeat(3, minmax(200px, 1fr));
gap: 2rem;
@media (max-width: 800px) {
grid-template-columns: 1fr 1fr;
}
@media (max-width: 650px) {
grid-template-columns: 1fr;
}
}
.random-buttons {
display: flex;
place-content: space-between;
place-items: center;
@media (max-width: 650px) {
display: grid;
grid-template-columns: 1fr 1fr;
}
}
</style>