mirror of
https://github.com/BradNut/boredgame
synced 2025-09-08 17:40:22 +00:00
182 lines
4.8 KiB
Svelte
182 lines
4.8 KiB
Svelte
<script lang="ts">
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import { enhance, applyAction } from '$app/forms';
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import type { ActionData, PageData } from './$types';
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import { ToastType, type GameType, type SavedGameType } from '$root/lib/types';
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import { toast } from '$root/lib/components/toast/toast';
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import { gameStore } from '$lib/stores/gameSearchStore';
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import { boredState } from '$root/lib/stores/boredState';
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import RemoveCollectionDialog from '$root/lib/components/dialog/RemoveCollectionDialog.svelte';
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import Game from '$lib/components/game/index.svelte';
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import TextSearch from '$lib/components/search/textSearch/index.svelte';
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import RandomSearch from '$lib/components/search/random/index.svelte';
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import Random from '$lib/components/random/index.svelte';
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import Pagination from '$lib/components/pagination/index.svelte';
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export let data: PageData;
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export let form: ActionData;
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console.log('form routesss', form);
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console.log('Formed data:', JSON.stringify(data));
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let pageSize: number;
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let currentPage: number;
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$: totalItems = 0;
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console.log('totalItems', totalItems);
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// async function handleItemsPerPageChange(event) {
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// const perPage = event?.detail;
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// if ($gameStore.length )
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// }
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async function handleNextPageEvent(event: CustomEvent) {
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console.log('Next page called', event);
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boredState.update((n) => ({ ...n, loading: true }));
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const form = event.target as HTMLFormElement;
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console.log('form', form);
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const response = await fetch('/api/game', {
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method: 'POST',
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headers: { accept: 'application/json' },
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body: new FormData(form)
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});
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const responseData = await response.json();
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boredState.update((n) => ({ ...n, loading: false }));
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gameStore.removeAll();
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gameStore.addAll(responseData?.games);
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const skip = $boredState?.search?.skip;
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const pageSize = $boredState?.search?.pageSize;
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const currentPage = $boredState?.search?.currentPage;
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const totalCount = responseData?.totalCount;
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boredState.update((n) => ({
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...n,
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search: { totalCount, skip, pageSize, currentPage }
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}));
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}
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let isOpen: boolean = false;
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let gameToRemove: GameType | SavedGameType;
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console.log('isOpen', isOpen);
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interface RemoveGameEvent extends Event {
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detail: GameType | SavedGameType;
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}
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function handleRemoveGame(event: RemoveGameEvent) {
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console.log('event', event);
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gameToRemove = event?.detail;
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boredState.update((n) => ({
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...n,
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dialog: { isOpen: true, content: RemoveCollectionDialog, additionalData: gameToRemove }
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}));
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}
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</script>
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<svelte:head>
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<title>Bored Game | Home</title>
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</svelte:head>
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<h1>Search Boardgames!</h1>
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<p style="margin: 1rem 0;">
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Input your requirements to search for board game that match your criteria.
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</p>
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<div class="game-search">
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<form
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action="/search"
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method="post"
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use:enhance={() => {
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boredState.update((n) => ({ ...n, loading: true }));
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return async ({ result }) => {
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boredState.update((n) => ({ ...n, loading: false }));
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console.log('result main page search', result);
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// `result` is an `ActionResult` object
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if (result.type === 'success') {
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console.log('In success');
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gameStore.removeAll();
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const resultGames = result?.data?.games;
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if (resultGames?.length <= 0) {
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toast.send('No results!', { duration: 3000, type: ToastType.INFO, dismissible: true });
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}
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gameStore.addAll(resultGames);
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totalItems = result?.data?.totalCount;
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console.log(`Frontend result: ${JSON.stringify(result)}`);
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await applyAction(result);
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} else {
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console.log('Invalid');
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await applyAction(result);
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}
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};
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}}
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>
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<TextSearch showButton advancedSearch {form} />
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</form>
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<section>
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<p>Or pick a random game!</p>
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<div class="random-buttons">
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<RandomSearch />
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<Random />
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</div>
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</section>
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</div>
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{#if $gameStore?.length > 0}
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<div class="games">
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<h1>Games Found:</h1>
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<div class="games-list">
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{#each $gameStore as game (game.id)}
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<Game on:removeGameEvent={handleRemoveGame} {game} />
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{/each}
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</div>
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<Pagination
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{pageSize}
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{currentPage}
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{totalItems}
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forwardText="Next"
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backwardText="Prev"
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pageSizes={[10, 25, 50, 100]}
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on:nextPageEvent={handleNextPageEvent}
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on:previousPageEvent={(event) => console.log('Prev page called', event)}
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on:perPageEvent={(event) => console.log('Per page called', event)}
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/>
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</div>
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{/if}
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<style lang="scss">
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.game-search {
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display: grid;
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gap: 2rem;
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section {
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display: grid;
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gap: 1rem;
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}
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}
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.games {
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margin: 2rem 0rem;
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h1 {
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margin-bottom: 2rem;
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}
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}
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.games-list {
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display: grid;
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grid-template-columns: repeat(3, minmax(200px, 1fr));
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gap: 2rem;
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@media (max-width: 800px) {
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grid-template-columns: 1fr 1fr;
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}
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@media (max-width: 650px) {
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grid-template-columns: 1fr;
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}
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}
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.random-buttons {
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display: flex;
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place-content: space-between;
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place-items: center;
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@media (max-width: 650px) {
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display: grid;
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grid-template-columns: 1fr 1fr;
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}
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}
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</style>
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